Cotangent is an application for 3D printing that Gradientspace Corp developed from 2016 to 2018. The app was built in Unity, based on open-source C# geometry processing and slicing/toolpathing libraries I developed. Although development is no longer being pursued, you can still download and run Cotangent on Windows at https://www.cotangent.io. Lots more details about the available toolset there as well.
The Cotangent application code (built on top of Unity 2018) is available on GitHub under an MIT license: https://github.com/gradientspace/Cotangent
The Open-Source Component libraries used to build Cotangent include:
- gsGCode - a C# GCode parsing, manipulation, and generation library
- gsSlicer - a C# mesh slicing and 3D printing toolpathing library
- geometry3Sharp - a C# mesh/geometry processing library
- frame3Sharp - a C# framework for building 3D Tool Applications in Unity